

So since your res are passively reduced by a number of percentage points, you need to compensate with that much. In vanilla it's -40/-100%, in median since 1.5 it's 30/70% (read : Percentage points). Ok so seeing how you're struggeling with resistence it's clear you never played d2 seriously, but there always were nightmare and hell penalty for res. Magic resist is created to be hard to get, and all magic damage designed so that if they are too dangerous to you, you need more life (typical exemple is Atanna Khan boss) Stone of resurrection doesn't make sense, not to mention the game already is EXTREMELY gentle to transfer a hc char to softcore instead of killing it.
